#include <GameApi.hh>
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| | TextApi (BitmapApi &bm, SpriteApi &sp) |
| IMPORT | ~TextApi () |
| IMPORT void | load_font (std::string filename, int sx, int sy, int x, int y, char start_char, char end_char) |
| IMPORT void | draw_text (std::string text, int x, int y, SH sh) |
◆ TextApi()
◆ ~TextApi()
| EXPORT GameApi::TextApi::~TextApi |
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| ) |
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◆ draw_text()
| EXPORT void GameApi::TextApi::draw_text |
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std::string | text, |
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int | x, |
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int | y, |
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SH | sh ) |
◆ load_font()
| EXPORT void GameApi::TextApi::load_font |
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std::string | filename, |
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int | sx, |
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int | sy, |
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int | x, |
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int | y, |
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char | start_char, |
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char | end_char ) |
The documentation for this class was generated from the following files: