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GameApi 28
Library used by GameApi Builder tool
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#include <GameApi.hh>
Public Member Functions | |
| IMPORT | TreeApi (Env &e) |
| IMPORT TL | level (std::vector< MN > vec) |
| IMPORT T | tree (std::vector< TL > vec) |
| IMPORT ML | tree_ml (EveryApi &ev, T tree, std::vector< ML > vec) |
| IMPORT P | tree_p (EveryApi &ev, T tree, std::vector< P > vec, float time, float percentage) |
| IMPORT MS | tree_ms (EveryApi &ev, T tree, float time) |
| GameApi::TreeApi::TreeApi | ( | Env & | e | ) |
| GameApi::TL GameApi::TreeApi::level | ( | std::vector< MN > | vec | ) |

| GameApi::T GameApi::TreeApi::tree | ( | std::vector< TL > | vec | ) |

| GameApi::ML GameApi::TreeApi::tree_ml | ( | EveryApi & | ev, |
| T | tree, | ||
| std::vector< ML > | vec ) |

| GameApi::MS GameApi::TreeApi::tree_ms | ( | EveryApi & | ev, |
| T | tree, | ||
| float | time ) |

| GameApi::P GameApi::TreeApi::tree_p | ( | EveryApi & | ev, |
| T | tree, | ||
| std::vector< P > | vec, | ||
| float | time, | ||
| float | percentage ) |
