GameApi 28
Library used by GameApi Builder tool
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GameApi::TreeApi Class Reference

#include <GameApi.hh>

Public Member Functions

IMPORT TreeApi (Env &e)
IMPORT TL level (std::vector< MN > vec)
IMPORT T tree (std::vector< TL > vec)
IMPORT ML tree_ml (EveryApi &ev, T tree, std::vector< ML > vec)
IMPORT P tree_p (EveryApi &ev, T tree, std::vector< P > vec, float time, float percentage)
IMPORT MS tree_ms (EveryApi &ev, T tree, float time)

Constructor & Destructor Documentation

◆ TreeApi()

GameApi::TreeApi::TreeApi ( Env & e)

Member Function Documentation

◆ level()

GameApi::TL GameApi::TreeApi::level ( std::vector< MN > vec)
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◆ tree()

GameApi::T GameApi::TreeApi::tree ( std::vector< TL > vec)
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◆ tree_ml()

GameApi::ML GameApi::TreeApi::tree_ml ( EveryApi & ev,
T tree,
std::vector< ML > vec )
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◆ tree_ms()

GameApi::MS GameApi::TreeApi::tree_ms ( EveryApi & ev,
T tree,
float time )
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◆ tree_p()

GameApi::P GameApi::TreeApi::tree_p ( EveryApi & ev,
T tree,
std::vector< P > vec,
float time,
float percentage )
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The documentation for this class was generated from the following files: