GameApi 28
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GameApi::VectorBitmapApi Class Reference

#include <GameApi.hh>

Public Member Functions

IMPORT VectorBitmapApi (Env &e)
VBM spheredelta (float radius1, float radius2, float x, float y, float z, float sx, float sy)
VBM plane (PT pos, V u_x, V u_y, V u_z)
P span_object (VBM vectors, FB floats)

Constructor & Destructor Documentation

◆ VectorBitmapApi()

GameApi::VectorBitmapApi::VectorBitmapApi ( Env & e)

Member Function Documentation

◆ plane()

VBM GameApi::VectorBitmapApi::plane ( PT pos,
V u_x,
V u_y,
V u_z )

◆ span_object()

P GameApi::VectorBitmapApi::span_object ( VBM vectors,
FB floats )

◆ spheredelta()

VBM GameApi::VectorBitmapApi::spheredelta ( float radius1,
float radius2,
float x,
float y,
float z,
float sx,
float sy )

The documentation for this class was generated from the following files: