#include <Coordinates.hh>
◆ GridTo3d()
◆ Attrib()
| virtual float GridTo3d::Attrib |
( |
int | x, |
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int | y, |
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int | id ) const |
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inlinevirtual |
◆ AttribI()
| virtual int GridTo3d::AttribI |
( |
int | x, |
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int | y, |
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int | id ) const |
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inlinevirtual |
◆ Color()
| virtual unsigned int GridTo3d::Color |
( |
int | x, |
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int | y ) const |
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inlinevirtual |
◆ Index()
| Point GridTo3d::Index |
( |
int | x, |
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int | y ) const |
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inlinevirtual |
◆ Normal()
| virtual Vector GridTo3d::Normal |
( |
int | x, |
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int | y ) const |
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inlinevirtual |
◆ Texture()
| virtual Point2d GridTo3d::Texture |
( |
int | x, |
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int | y ) const |
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inlinevirtual |
◆ XSize()
| int GridTo3d::XSize |
( |
| ) |
const |
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inlinevirtual |
◆ YSize()
| int GridTo3d::YSize |
( |
| ) |
const |
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inlinevirtual |
The documentation for this class was generated from the following file: