#include <Effect.hh>
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| virtual | ~GridIn3d () |
| virtual Point | Index (int x, int y) const =0 |
| virtual Point2d | Texture (int x, int y) const =0 |
| virtual Vector | Normal (int x, int y) const =0 |
| virtual unsigned int | Color (int x, int y) const =0 |
| virtual float | Attrib (int x, int y, int id) const =0 |
| virtual int | AttribI (int x, int y, int id) const =0 |
| virtual int | XSize () const =0 |
| virtual int | YSize () const =0 |
◆ ~GridIn3d()
| virtual GridIn3d::~GridIn3d |
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| ) |
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inlinevirtual |
◆ Attrib()
| virtual float GridIn3d::Attrib |
( |
int | x, |
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int | y, |
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int | id ) const |
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pure virtual |
◆ AttribI()
| virtual int GridIn3d::AttribI |
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int | x, |
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int | y, |
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int | id ) const |
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pure virtual |
◆ Color()
| virtual unsigned int GridIn3d::Color |
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int | x, |
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int | y ) const |
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pure virtual |
◆ Index()
| virtual Point GridIn3d::Index |
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int | x, |
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int | y ) const |
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pure virtual |
◆ Normal()
| virtual Vector GridIn3d::Normal |
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int | x, |
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int | y ) const |
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pure virtual |
◆ Texture()
| virtual Point2d GridIn3d::Texture |
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int | x, |
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int | y ) const |
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pure virtual |
◆ XSize()
| virtual int GridIn3d::XSize |
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| ) |
const |
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pure virtual |
◆ YSize()
| virtual int GridIn3d::YSize |
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const |
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pure virtual |
The documentation for this class was generated from the following file: