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GameApi 28
Library used by GameApi Builder tool
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#include <Graph.hh>


Public Member Functions | |
| virtual float | Map (float x) const =0 |
| Public Member Functions inherited from Array< int, IWaveform * > | |
| virtual | ~Array () |
| virtual int | Size () const=0 |
| Public Member Functions inherited from Function< int, IWaveform * > | |
| virtual | ~Function () |
| virtual IWaveform * | Index (int a) const=0 |
| virtual bool | IsValid (I i) const=0 |
Additional Inherited Members | |
| Public Types inherited from Function< int, IWaveform * > | |
| typedef int | Domain |
| typedef IWaveform * | CoDomain |
| Public Attributes inherited from Function< int, IWaveform * > | |
| std::string | funcsignature |
| std::string | contents |
| std::vector< std::string > | link |
| std::vector< std::pair< std::string, std::string > > | dep |
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pure virtual |
Implemented in IDynWaveArray.