GameApi 28
Library used by GameApi Builder tool
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IDynWaveArrayArray Class Reference

#include <Graph.hh>

Inheritance diagram for IDynWaveArrayArray:
Collaboration diagram for IDynWaveArrayArray:

Public Member Functions

void push_back (IWaveFormArray *wave)
IWaveFormArray * Index (int val) const
float Map (int y, float x) const
Public Member Functions inherited from Array< int, IWaveFormArray * >
virtual ~Array ()
virtual int Size () const=0
Public Member Functions inherited from Function< int, IWaveFormArray * >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< int, IWaveFormArray * >
typedef int Domain
typedef IWaveFormArray * CoDomain
Public Attributes inherited from Function< int, IWaveFormArray * >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Member Function Documentation

◆ Index()

IWaveFormArray * IDynWaveArrayArray::Index ( int val) const
inlinevirtual

◆ Map()

float IDynWaveArrayArray::Map ( int y,
float x ) const
inline

◆ push_back()

void IDynWaveArrayArray::push_back ( IWaveFormArray * wave)
inline

The documentation for this class was generated from the following file: