GameApi 28
Library used by GameApi Builder tool
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IntersectionArray< A > Class Template Reference

#include <Equalizer.hh>

Inheritance diagram for IntersectionArray< A >:
Collaboration diagram for IntersectionArray< A >:

Public Member Functions

 IntersectionArray (Array< int, PowerSet< A > * > &arr)
bool Index (A a) const
Public Member Functions inherited from Function< A, bool >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< A, bool >
typedef A Domain
typedef bool CoDomain
Public Attributes inherited from Function< A, bool >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ IntersectionArray()

template<class A>
IntersectionArray< A >::IntersectionArray ( Array< int, PowerSet< A > * > & arr)
inline

Member Function Documentation

◆ Index()

template<class A>
bool IntersectionArray< A >::Index ( A a) const
inlinevirtual

Implements Function< A, bool >.


The documentation for this class was generated from the following file: