GameApi 28
Library used by GameApi Builder tool
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InverseImage< A, B > Class Template Reference

#include <Equalizer.hh>

Inheritance diagram for InverseImage< A, B >:
Collaboration diagram for InverseImage< A, B >:

Public Member Functions

 InverseImage (Function< A, B > &f)
PowerSet< A > * Index (PowerSet< B > *b) const
Public Member Functions inherited from Function< PowerSet< B > *, PowerSet< A > * >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< PowerSet< B > *, PowerSet< A > * >
typedef PowerSet< B > * Domain
typedef PowerSet< A > * CoDomain
Public Attributes inherited from Function< PowerSet< B > *, PowerSet< A > * >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ InverseImage()

template<class A, class B>
InverseImage< A, B >::InverseImage ( Function< A, B > & f)
inline
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Member Function Documentation

◆ Index()

template<class A, class B>
PowerSet< A > * InverseImage< A, B >::Index ( PowerSet< B > * b) const
inlinevirtual

The documentation for this class was generated from the following file: