GameApi 28
Library used by GameApi Builder tool
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InverseImageF< Omega, A, B > Class Template Reference

#include <Equalizer.hh>

Inheritance diagram for InverseImageF< Omega, A, B >:
Collaboration diagram for InverseImageF< Omega, A, B >:

Public Member Functions

 InverseImageF (Function< A, B > &f)
Function< A, Omega > * Index (Function< B, Omega > *b) const
Public Member Functions inherited from Function< Function< B, Omega > *, Function< A, Omega > * >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< Function< B, Omega > *, Function< A, Omega > * >
typedef Function< B, Omega > * Domain
typedef Function< A, Omega > * CoDomain
Public Attributes inherited from Function< Function< B, Omega > *, Function< A, Omega > * >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ InverseImageF()

template<class Omega, class A, class B>
InverseImageF< Omega, A, B >::InverseImageF ( Function< A, B > & f)
inline
Here is the caller graph for this function:

Member Function Documentation

◆ Index()

template<class Omega, class A, class B>
Function< A, Omega > * InverseImageF< Omega, A, B >::Index ( Function< B, Omega > * b) const
inlinevirtual

The documentation for this class was generated from the following file: