GameApi 28
Library used by GameApi Builder tool
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InverseImageSquare< U, V, X, Y >::Res Class Referenceabstract

#include <Equalizer.hh>

Inheritance diagram for InverseImageSquare< U, V, X, Y >::Res:

Public Member Functions

virtual bool u (U u) const =0
virtual bool v (V v) const =0
virtual bool x (X x) const =0
virtual bool y (Y y) const =0

Member Function Documentation

◆ u()

template<class U, class V, class X, class Y>
virtual bool InverseImageSquare< U, V, X, Y >::Res::u ( U u) const
pure virtual

Implemented in InverseImageSquare< U, V, X, Y >::ResImpl.

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◆ v()

template<class U, class V, class X, class Y>
virtual bool InverseImageSquare< U, V, X, Y >::Res::v ( V v) const
pure virtual

Implemented in InverseImageSquare< U, V, X, Y >::ResImpl.

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◆ x()

template<class U, class V, class X, class Y>
virtual bool InverseImageSquare< U, V, X, Y >::Res::x ( X x) const
pure virtual

Implemented in InverseImageSquare< U, V, X, Y >::ResImpl.

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◆ y()

template<class U, class V, class X, class Y>
virtual bool InverseImageSquare< U, V, X, Y >::Res::y ( Y y) const
pure virtual

Implemented in InverseImageSquare< U, V, X, Y >::ResImpl.

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The documentation for this class was generated from the following file: