GameApi 28
Library used by GameApi Builder tool
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InversePullback< A, B, C > Class Template Reference

#include <Equalizer.hh>

Inheritance diagram for InversePullback< A, B, C >:
Collaboration diagram for InversePullback< A, B, C >:

Public Member Functions

 InversePullback (Function< A, C > &ac, InvertableFunction< B, C > &bc)
B Index (A a) const
Public Member Functions inherited from Function< A, std::vector< B > >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< A, std::vector< B > >
typedef A Domain
typedef B CoDomain
Public Attributes inherited from Function< A, std::vector< B > >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ InversePullback()

template<class A, class B, class C>
InversePullback< A, B, C >::InversePullback ( Function< A, C > & ac,
InvertableFunction< B, C > & bc )
inline

Member Function Documentation

◆ Index()

template<class A, class B, class C>
B InversePullback< A, B, C >::Index ( A a) const
inlinevirtual

The documentation for this class was generated from the following file: