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| | LargeTextBitmap_atlas (GameApi::Env &env, GameApi::EveryApi &ev, GameApi::FtA font_atlas, GameApi::BM font_atlas_bm, std::string url, std::string homepage, int x_gap, int empty_line_height, int baseline_separation) |
| void | Collect (CollectVisitor &vis) |
| void | HeavyPrepare () |
| void | Prepare () |
| int | SizeX () const |
| int | SizeY () const |
| Color | Map (int x, int y) const |
| virtual bool | ReadyToPrepare () const |
| virtual | ~Bitmap () |
| virtual bool | IsDirectGltfImage () const |
| virtual bool | HasBatchMap () const |
| virtual BufferRef | BatchMap (int start_x, int end_x, int start_y, int end_y) const |
| virtual | ~CollectInterface () |
| virtual int | NumBlocks () const |
| virtual void | FirstFrame () |
◆ LargeTextBitmap_atlas()
◆ Collect()
◆ HeavyPrepare()
| void LargeTextBitmap_atlas::HeavyPrepare |
( |
| ) |
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inlinevirtual |
◆ Map()
| Color LargeTextBitmap_atlas::Map |
( |
int | x, |
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int | y ) const |
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inlinevirtual |
◆ Prepare()
| void LargeTextBitmap_atlas::Prepare |
( |
| ) |
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inlinevirtual |
◆ SizeX()
| int LargeTextBitmap_atlas::SizeX |
( |
| ) |
const |
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inlinevirtual |
◆ SizeY()
| int LargeTextBitmap_atlas::SizeY |
( |
| ) |
const |
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inlinevirtual |
The documentation for this class was generated from the following file: