GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
LoadObjModelFaceCollection Member List

This is the complete list of members for LoadObjModelFaceCollection, including all inherited members.

Attrib(int face, int point, int id) constLoadObjModelFaceCollectionvirtual
AttribI(int face, int point, int id) constLoadObjModelFaceCollectionvirtual
BatchMap(int start_face, int end_face) constFaceCollectioninlinevirtual
check_invalidate() constLoadObjModelFaceCollection
check_invalidate2()LoadObjModelFaceCollection
Collect(CollectVisitor &vis)SingleForwardBoxableFaceCollectioninlinevirtual
Color(int face, int point) constLoadObjModelFaceCollectionvirtual
Count(int face, int point) constLoadObjModelFaceCollection
Duration() constFaceCollectioninlinevirtual
EndAttrib(int face, int point, int id) constFaceCollectioninlinevirtual
EndAttribI(int face, int point, int id) constFaceCollectioninlinevirtual
EndColor(int face, int point) constFaceCollectioninlinevirtual
EndFacePoint(int face, int point) constFaceCollectioninlinevirtual
EndPointNormal(int face, int point) constFaceCollectioninlinevirtual
EndTexCoord(int face, int point) constFaceCollectioninlinevirtual
EndTexCoord3(int face, int point) constFaceCollectioninlinevirtual
FacePoint(int face, int point) constLoadObjModelFaceCollectionvirtual
FaceTexture(int face) constFaceCollectioninlinevirtual
FirstFrame()CollectInterfaceinlinevirtual
GenTexture(int num)FaceCollectioninlinevirtual
GetBoundingBox(bool &success) constFaceCollectioninlinevirtual
GetObject(int o) constFaceCollectioninlinevirtual
has_attrib() constFaceCollectioninlinevirtual
has_color() constFaceCollectioninlinevirtual
has_normal() constFaceCollectioninlinevirtual
has_skeleton() constFaceCollectioninlinevirtual
has_texcoord() constFaceCollectioninlinevirtual
HasBatchMap() constFaceCollectioninlinevirtual
HeavyPrepare()SingleForwardBoxableFaceCollectioninlinevirtual
Inside(Point p) constBooleanOpsinlinevirtual
Inside(Point p) constBooleanOpsinlinevirtual
IsMatrixElem() constFaceCollectioninlinevirtual
IsTransparent() constFaceCollectioninlinevirtual
Joints(int face, int point) constFaceCollectioninlinevirtual
LightAmount(int face, int point) constFaceCollectioninlinevirtual
Load() constLoadObjModelFaceCollection
Load2()LoadObjModelFaceCollection
LoadObjModelFaceCollection(LoadStream *file_data, int objcount, std::vector< std::string > material_names)LoadObjModelFaceCollection
name() const =0FaceCollectionpure virtual
NumBlocks() constCollectInterfaceinlinevirtual
NumFaces() constLoadObjModelFaceCollectionvirtual
NumObjects() constFaceCollectioninlinevirtual
NumPoints(int face) constLoadObjModelFaceCollectionvirtual
NumTextures() constFaceCollectioninlinevirtual
PointNormal(int face, int point) constLoadObjModelFaceCollectionvirtual
Prepare()LoadObjModelFaceCollectionvirtual
PrepareDone()FaceCollectioninlinevirtual
Ready() constFaceCollectioninlinevirtual
ReadyToPrepare() constFaceCollectioninlinevirtual
SetDoneCount(int i)FaceCollectioninlinevirtual
StartTime() constFaceCollectioninlinevirtual
TexCoord(int face, int point) constLoadObjModelFaceCollectionvirtual
TexCoord3(int face, int point) constLoadObjModelFaceCollectionvirtual
TextureBuf(int num) constFaceCollectioninlinevirtual
Weights(int face, int point) constFaceCollectioninlinevirtual
~BooleanOps()BooleanOpsinlinevirtual
~BooleanOps()BooleanOpsinlinevirtual
~CollectInterface()CollectInterfaceinlinevirtual
~FaceCollection()FaceCollectioninlinevirtual