GameApi 28
Library used by GameApi Builder tool
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MN_script Member List

This is the complete list of members for MN_script, including all inherited members.

ColorFrame(float frame, int obj) const =0Movementpure virtual
draw_event(FrameLoopEvent &e)MN_scriptinlinevirtual
draw_frame(DrawLoopEnv &e)MN_scriptinlinevirtual
event(MainLoopEvent &e)MN_scriptinlinevirtual
frame(MainLoopEnv &e)MN_scriptinlinevirtual
get_whole_matrix(float time, float delta_time) constMN_scriptinlinevirtual
MN_script(GameApi::Env &e, GameApi::EveryApi &ev, std::string url, std::string p1, std::string p2, std::string p3, std::string p4, std::string p5)MN_scriptinline
NormalFrame(float frame, int obj) const =0Movementpure virtual
NumFrames() const =0Movementpure virtual
NumObjects(float frame) const =0Movementpure virtual
Position(float frame, int obj) constMovementinlinevirtual
Prepare2()MN_scriptinline
set_matrix(Matrix m)MN_scriptinlinevirtual
TexFrame(float frame, int obj) const =0Movementpure virtual
Transform(float frame, int obj) constMovementinlinevirtual
VertexFrame(float frame, int obj) const =0Movementpure virtual
~MN_script()MN_scriptinline
~Movement()Movementinlinevirtual