GameApi 28
Library used by GameApi Builder tool
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MS_split Class Reference

Public Member Functions

 MS_split (Voxel< int > *vx, int start_type, int end_type, float start_x, float end_x, float start_y, float end_y, float start_z, float end_z)
void Prepare ()
int Size (int type) const
Matrix Index (int type, int i) const

Constructor & Destructor Documentation

◆ MS_split()

MS_split::MS_split ( Voxel< int > * vx,
int start_type,
int end_type,
float start_x,
float end_x,
float start_y,
float end_y,
float start_z,
float end_z )
inline

Member Function Documentation

◆ Index()

Matrix MS_split::Index ( int type,
int i ) const
inline

◆ Prepare()

void MS_split::Prepare ( )
inline

◆ Size()

int MS_split::Size ( int type) const
inline

The documentation for this class was generated from the following file: