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GameApi 28
Library used by GameApi Builder tool
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#include <Effect.hh>


Public Member Functions | |
| MapArray (Array< I, A > &arr, Function< A, B > &func) | |
| I | Size () const |
| B | Index (I i) const |
| Public Member Functions inherited from Array< I, B > | |
| virtual | ~Array () |
| Public Member Functions inherited from Function< I, B > | |
| virtual | ~Function () |
| virtual bool | IsValid (I i) const=0 |
Additional Inherited Members | |
| Public Types inherited from Function< I, B > | |
| typedef I | Domain |
| typedef B | CoDomain |
| Public Attributes inherited from Function< I, B > | |
| std::string | funcsignature |
| std::string | contents |
| std::vector< std::string > | link |
| std::vector< std::pair< std::string, std::string > > | dep |
Implements Function< I, B >.
Implements Array< I, B >.