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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for MapRectArray, including all inherited members.
| CoDomain typedef | Function< int, CubeCoords > | |
| contents | Function< int, CubeCoords > | |
| dep | Function< int, CubeCoords > | |
| Domain typedef | Function< int, CubeCoords > | |
| funcsignature | Function< int, CubeCoords > | |
| Index(int i) const | MapArray< int, TRect, CubeCoords > | inlinevirtual |
| IsValid(I i) const=0 | Function< int, CubeCoords > | pure virtual |
| link | Function< int, CubeCoords > | |
| MapArray(Array< int, TRect > &arr, Function< TRect, CubeCoords > &func) | MapArray< int, TRect, CubeCoords > | inline |
| MapRectArray(Array< int, TRect > &arr, Point p, Vector u_x, Vector u_y, Vector u_z, float z) | MapRectArray | inline |
| Size() const | MapArray< int, TRect, CubeCoords > | inlinevirtual |
| ~Array() | Array< int, CubeCoords > | inlinevirtual |
| ~Function() | Function< int, CubeCoords > | inlinevirtual |