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GameApi 28
Library used by GameApi Builder tool
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#include <Graph.hh>


Public Member Functions | |
| MapRectArray (Array< int, TRect > &arr, Point p, Vector u_x, Vector u_y, Vector u_z, float z) | |
| Public Member Functions inherited from MapArray< int, TRect, CubeCoords > | |
| MapArray (Array< int, TRect > &arr, Function< TRect, CubeCoords > &func) | |
| int | Size () const |
| CubeCoords | Index (int i) const |
| Public Member Functions inherited from Array< int, CubeCoords > | |
| virtual | ~Array () |
| Public Member Functions inherited from Function< int, CubeCoords > | |
| virtual | ~Function () |
| virtual bool | IsValid (I i) const=0 |
Additional Inherited Members | |
| Public Types inherited from Function< int, CubeCoords > | |
| typedef int | Domain |
| typedef CubeCoords | CoDomain |
| Public Attributes inherited from Function< int, CubeCoords > | |
| std::string | funcsignature |
| std::string | contents |
| std::vector< std::string > | link |
| std::vector< std::pair< std::string, std::string > > | dep |
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inline |