#include <State.hh>
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| | MeshColorsStateBitmap (Mesh &m, MeshColors &n) |
| void | Collect (CollectVisitor &vis) |
| void | HeavyPrepare () |
| void | Prepare () |
| void | Copy () |
| int | CountX (Mesh &m) |
| int | CountY (Mesh &m) |
| | StateBitmap (int sx, int sy) |
| void | SetColumn (int framenum, int numstates) |
| void | SetRow (int statenum, int numframes) |
| void | SetGrid (int framenum, int statenum, FaceInfo *info) |
| Public Member Functions inherited from DynColumnBitmap< StateInfo, StateColumn, StateRow > |
| | DynColumnBitmap (int sx, int sy) |
| | ~DynColumnBitmap () |
| virtual int | SizeX () const |
| virtual int | SizeY () const |
| virtual StateInfo | Map (int x, int y) const |
| StateColumn | Column (int x) const |
| StateRow | Row (int y) const |
| StateInfo & | DynMap (int x, int y) const |
| StateColumn & | DynColumn (int x) const |
| StateRow & | DynRow (int y) const |
| virtual bool | ReadyToPrepare () const |
| virtual | ~Bitmap () |
| virtual bool | IsDirectGltfImage () const |
| virtual bool | HasBatchMap () const |
| virtual BufferRef | BatchMap (int start_x, int end_x, int start_y, int end_y) const |
| virtual | ~CollectInterface () |
| virtual int | NumBlocks () const |
| virtual void | FirstFrame () |
◆ MeshColorsStateBitmap()
| MeshColorsStateBitmap::MeshColorsStateBitmap |
( |
Mesh & | m, |
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|
MeshColors & | n ) |
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inline |
◆ Collect()
◆ Copy()
| void MeshColorsStateBitmap::Copy |
( |
| ) |
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inline |
◆ CountX()
| int MeshColorsStateBitmap::CountX |
( |
Mesh & | m | ) |
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inline |
◆ CountY()
| int MeshColorsStateBitmap::CountY |
( |
Mesh & | m | ) |
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inline |
◆ HeavyPrepare()
| void MeshColorsStateBitmap::HeavyPrepare |
( |
| ) |
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inlinevirtual |
◆ Prepare()
| void MeshColorsStateBitmap::Prepare |
( |
| ) |
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inlinevirtual |
The documentation for this class was generated from the following file: