GameApi 28
Library used by GameApi Builder tool
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MeshLines Class Reference
Inheritance diagram for MeshLines:
Collaboration diagram for MeshLines:

Public Member Functions

 MeshLines (std::vector< Point > points, std::vector< unsigned int > color)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
virtual int NumLines () const
virtual Point LinePoint (int line, int point) const
virtual unsigned int LineColor (int line, int point) const
Public Member Functions inherited from LineCollection
virtual ~LineCollection ()
virtual Point EndLinePoint (int line, int point) const
virtual unsigned int EndLineColor (int line, int point) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ MeshLines()

MeshLines::MeshLines ( std::vector< Point > points,
std::vector< unsigned int > color )
inline

Member Function Documentation

◆ Collect()

void MeshLines::Collect ( CollectVisitor & vis)
inlinevirtual

Implements LineCollection.

◆ HeavyPrepare()

void MeshLines::HeavyPrepare ( )
inlinevirtual

Implements LineCollection.

◆ LineColor()

virtual unsigned int MeshLines::LineColor ( int line,
int point ) const
inlinevirtual

Reimplemented from LineCollection.

◆ LinePoint()

virtual Point MeshLines::LinePoint ( int line,
int point ) const
inlinevirtual

Implements LineCollection.

◆ NumLines()

virtual int MeshLines::NumLines ( ) const
inlinevirtual

Implements LineCollection.

◆ Prepare()

void MeshLines::Prepare ( )
inlinevirtual

Reimplemented from LineCollection.


The documentation for this class was generated from the following file: