GameApi 28
Library used by GameApi Builder tool
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MeshNormals Class Reference

#include <Effect.hh>

Inheritance diagram for MeshNormals:

Public Member Functions

virtual int NumFrames () const
virtual Vector PointNormal (int framenum, int statenum, int face, int point) const
virtual ~MeshNormals ()

Constructor & Destructor Documentation

◆ ~MeshNormals()

virtual MeshNormals::~MeshNormals ( )
inlinevirtual

Member Function Documentation

◆ NumFrames()

virtual int MeshNormals::NumFrames ( ) const
inlinevirtual

Reimplemented in FaceArrayMeshNormals, FaceInfoMeshNormals, FrameArrayMeshNormals, MeshNormalsToTriangles, and Stream3dMeshNormals.

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◆ PointNormal()

virtual Vector MeshNormals::PointNormal ( int framenum,
int statenum,
int face,
int point ) const
inlinevirtual

Reimplemented in FaceArrayMeshNormals, FaceInfoMeshNormals, FrameArrayMeshNormals, and MeshNormalsToTriangles.

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The documentation for this class was generated from the following file: