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GameApi 28
Library used by GameApi Builder tool
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#include <Effect.hh>

Public Member Functions | |
| virtual int | NumFrames () const |
| virtual Point2d | TexCoord (int framenum, int statenum, int face, int point) const |
| virtual | ~MeshTexCoords () |
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inlinevirtual |
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inlinevirtual |
Reimplemented in FaceArrayMeshTexCoords, FaceInfoMeshTexCoords, FrameArrayMeshTexCoords, HexagonMeshTexCoords, MeshTexCoordsToTriangles, RectangleMeshTexCoords, SpriteTexCoords, and Stream3dMeshTexCoords.

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inlinevirtual |
Reimplemented in FaceArrayMeshTexCoords, FaceInfoMeshTexCoords, FrameArrayMeshTexCoords, HexagonMeshTexCoords, MeshTexCoordsToTriangles, RectangleMeshTexCoords, and SpriteTexCoords.
