GameApi 28
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MoveVolume< T > Class Template Reference

#include <VolumeObjects.hh>

Inheritance diagram for MoveVolume< T >:
Collaboration diagram for MoveVolume< T >:

Public Member Functions

 MoveVolume ()
 MoveVolume (T &next_, Vector origo_)
 MoveVolume (T &next_, float x, float y, float z)
void SetT (T &next_)
void SetOrigo (Vector v)
bool Inside (Point p) const
float Value (Point p) const
Color ColorValue (Point p) const
Public Member Functions inherited from VolumeObject
bool EquRel (Point p1, Point p2)
virtual float Line (Point v, Point v2) const
virtual Vector Normal (Point v) const
virtual ~VolumeObject ()

Constructor & Destructor Documentation

◆ MoveVolume() [1/3]

template<class T>
MoveVolume< T >::MoveVolume ( )
inline

◆ MoveVolume() [2/3]

template<class T>
MoveVolume< T >::MoveVolume ( T & next_,
Vector origo_ )
inline

◆ MoveVolume() [3/3]

template<class T>
MoveVolume< T >::MoveVolume ( T & next_,
float x,
float y,
float z )
inline

Member Function Documentation

◆ ColorValue()

template<class T>
Color MoveVolume< T >::ColorValue ( Point p) const
inlinevirtual

Reimplemented from VolumeObject.

◆ Inside()

template<class T>
bool MoveVolume< T >::Inside ( Point p) const
inlinevirtual

Reimplemented from VolumeObject.

◆ SetOrigo()

template<class T>
void MoveVolume< T >::SetOrigo ( Vector v)
inline

◆ SetT()

template<class T>
void MoveVolume< T >::SetT ( T & next_)
inline

◆ Value()

template<class T>
float MoveVolume< T >::Value ( Point p) const
inlinevirtual

Reimplemented from VolumeObject.


The documentation for this class was generated from the following file: