GameApi 28
Library used by GameApi Builder tool
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Mul< N, A > Class Template Reference

#include <Effect.hh>

Inheritance diagram for Mul< N, A >:
Collaboration diagram for Mul< N, A >:

Public Member Functions

 Mul (Function< std::pair< A, A >, A > &plus, A zero)
A Index (std::pair< N, A > &p) const
Function< int, A > * Index (A a) const
 ~Mul ()
Public Member Functions inherited from Function< std::pair< N, A >, A >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< std::pair< N, A >, A >
typedef A Domain
typedef A CoDomain
Public Attributes inherited from Function< std::pair< N, A >, A >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ Mul()

template<class N, class A>
Mul< N, A >::Mul ( Function< std::pair< A, A >, A > & plus,
A zero )
inline

◆ ~Mul()

template<class N, class A>
Mul< N, A >::~Mul ( )
inline

Member Function Documentation

◆ Index() [1/2]

template<class N, class A>
Function< int, A > * Mul< N, A >::Index ( A a) const
inlinevirtual

◆ Index() [2/2]

template<class N, class A>
A Mul< N, A >::Index ( std::pair< N, A > & p) const
inline

The documentation for this class was generated from the following file: