GameApi 28
Library used by GameApi Builder tool
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NetworkTiles2d Member List

This is the complete list of members for NetworkTiles2d, including all inherited members.

Collect(CollectVisitor &vis)NetworkTiles2dinlinevirtual
destroy()MainLoopIteminlinevirtual
execute(MainLoopEnv &e)NetworkTiles2dinlinevirtual
FirstFrame()NetworkTiles2dinlinevirtual
get_current_move1(int x, int y) constNetworkTiles2dinlinevirtual
get_current_move2(int x, int y) constNetworkTiles2dinlinevirtual
get_previous_time(int x, int y) constNetworkTiles2dinlinevirtual
get_previous_time2(int x, int y) constNetworkTiles2dinlinevirtual
get_vars() constMainLoopIteminlinevirtual
handle_event(MainLoopEvent &e)NetworkTiles2dinlinevirtual
HeavyPrepare()NetworkTiles2dinlinevirtual
logoexecute()MainLoopIteminlinevirtual
NetworkTiles2d(GameApi::Env &env, std::string url, std::string homepage, std::string tiles_string, std::string tiles_string2)NetworkTiles2dinline
NumBlocks() constCollectInterfaceinlinevirtual
Prepare()NetworkTiles2dinlinevirtual
ReadyToPrepare() constMainLoopIteminlinevirtual
set_current_move1(int x, int y, int val)NetworkTiles2dinlinevirtual
set_current_move2(int x, int y, int val)NetworkTiles2dinlinevirtual
set_previous_time(int x, int y, float val)NetworkTiles2dinlinevirtual
set_previous_time2(int x, int y, float val)NetworkTiles2dinlinevirtual
set_vars(std::map< std::string, std::string > vars)MainLoopIteminlinevirtual
shader_id()NetworkTiles2dinlinevirtual
SizeX() constNetworkTiles2dinlinevirtual
SizeY() constNetworkTiles2dinlinevirtual
Tile(int x, int y) constNetworkTiles2dinlinevirtual
Tile2(int x, int y) constNetworkTiles2dinlinevirtual
Tile2Delta(int x, int y) constTiles2dinlinevirtual
Tile3(int x, int y) constNetworkTiles2dinlinevirtual
~CollectInterface()CollectInterfaceinlinevirtual
~MainLoopItem()MainLoopIteminlinevirtual
~Tiles2d()Tiles2dinlinevirtual