#include <GraphI.hh>
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| virtual | ~Tiles2d () |
| virtual int | SizeX () const =0 |
| virtual int | SizeY () const =0 |
| virtual int | Tile (int x, int y) const =0 |
| virtual int | Tile2 (int x, int y) const =0 |
| virtual int | Tile3 (int x, int y) const =0 |
| virtual Point2d | Tile2Delta (int x, int y) const |
| virtual int | get_current_move1 (int x, int y) const =0 |
| virtual void | set_current_move1 (int x, int y, int val)=0 |
| virtual int | get_current_move2 (int x, int y) const =0 |
| virtual void | set_current_move2 (int x, int y, int val)=0 |
| virtual float | get_previous_time (int x, int y) const =0 |
| virtual void | set_previous_time (int x, int y, float val)=0 |
| virtual float | get_previous_time2 (int x, int y) const =0 |
| virtual void | set_previous_time2 (int x, int y, float val)=0 |
◆ ~Tiles2d()
| virtual Tiles2d::~Tiles2d |
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inlinevirtual |
◆ get_current_move1()
| virtual int Tiles2d::get_current_move1 |
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int | x, |
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int | y ) const |
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pure virtual |
◆ get_current_move2()
| virtual int Tiles2d::get_current_move2 |
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int | x, |
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int | y ) const |
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pure virtual |
◆ get_previous_time()
| virtual float Tiles2d::get_previous_time |
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int | x, |
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int | y ) const |
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pure virtual |
◆ get_previous_time2()
| virtual float Tiles2d::get_previous_time2 |
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int | x, |
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int | y ) const |
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pure virtual |
◆ set_current_move1()
| virtual void Tiles2d::set_current_move1 |
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int | x, |
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int | y, |
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int | val ) |
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pure virtual |
◆ set_current_move2()
| virtual void Tiles2d::set_current_move2 |
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int | x, |
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int | y, |
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int | val ) |
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pure virtual |
◆ set_previous_time()
| virtual void Tiles2d::set_previous_time |
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int | x, |
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int | y, |
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float | val ) |
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pure virtual |
◆ set_previous_time2()
| virtual void Tiles2d::set_previous_time2 |
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int | x, |
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int | y, |
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float | val ) |
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pure virtual |
◆ SizeX()
| virtual int Tiles2d::SizeX |
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const |
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pure virtual |
◆ SizeY()
| virtual int Tiles2d::SizeY |
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const |
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pure virtual |
◆ Tile()
| virtual int Tiles2d::Tile |
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int | x, |
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int | y ) const |
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pure virtual |
◆ Tile2()
| virtual int Tiles2d::Tile2 |
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int | x, |
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int | y ) const |
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pure virtual |
◆ Tile2Delta()
| virtual Point2d Tiles2d::Tile2Delta |
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int | x, |
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int | y ) const |
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inlinevirtual |
◆ Tile3()
| virtual int Tiles2d::Tile3 |
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int | x, |
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int | y ) const |
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pure virtual |
The documentation for this class was generated from the following file: