GameApi 28
Library used by GameApi Builder tool
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OrVolume Class Reference

#include <VolumeObjects.hh>

Inheritance diagram for OrVolume:
Collaboration diagram for OrVolume:

Public Member Functions

 OrVolume (VolumeObject &t, VolumeObject &k)
bool Inside (Point v) const
virtual Vector Normal (Point v) const
float Line (Point p, Point p2) const
Color ColorValue (Point v) const
Public Member Functions inherited from VolumeObject
bool EquRel (Point p1, Point p2)
virtual float Value (Point v) const
virtual ~VolumeObject ()

Constructor & Destructor Documentation

◆ OrVolume()

OrVolume::OrVolume ( VolumeObject & t,
VolumeObject & k )
inline

Member Function Documentation

◆ ColorValue()

Color OrVolume::ColorValue ( Point v) const
inlinevirtual

Reimplemented from VolumeObject.

◆ Inside()

bool OrVolume::Inside ( Point v) const
inlinevirtual

Reimplemented from VolumeObject.

◆ Line()

float OrVolume::Line ( Point p,
Point p2 ) const
inlinevirtual

Reimplemented from VolumeObject.

◆ Normal()

virtual Vector OrVolume::Normal ( Point v) const
inlinevirtual

Reimplemented from VolumeObject.


The documentation for this class was generated from the following file: