|
GameApi 28
Library used by GameApi Builder tool
|
#include <Shader.hh>


Public Member Functions | |
| PieceShader () | |
| ~PieceShader () | |
| void | push_back (ShaderPiece *p) |
| void | config () |
| void | use () |
| void | set_params (ShaderParameters &p) |
| void | set_attribs (ShaderAttributes &p) |
| void | unuse () |
| int | get_loc (std::string name) |
| Public Member Functions inherited from ShaderUse | |
| virtual | ~ShaderUse () |
|
inline |
|
inline |
|
inline |

|
inline |

|
inline |
|
inlinevirtual |
Implements ShaderUse.
|
inlinevirtual |
|
inlinevirtual |
Implements ShaderUse.
|
inlinevirtual |
Implements ShaderUse.