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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for PlayerTileMapping, including all inherited members.
| get_current_move1(int x, int y) const | PlayerTileMapping | inlinevirtual |
| get_current_move2(int x, int y) const | PlayerTileMapping | inlinevirtual |
| get_previous_time(int x, int y) const | PlayerTileMapping | inlinevirtual |
| get_previous_time2(int x, int y) const | PlayerTileMapping | inlinevirtual |
| PlayerTileMapping(TilePlayer &pl, Tiles2d &next) | PlayerTileMapping | inline |
| set_current_move1(int x, int y, int val) | PlayerTileMapping | inlinevirtual |
| set_current_move2(int x, int y, int val) | PlayerTileMapping | inlinevirtual |
| set_previous_time(int x, int y, float val) | PlayerTileMapping | inlinevirtual |
| set_previous_time2(int x, int y, float val) | PlayerTileMapping | inlinevirtual |
| SizeX() const | PlayerTileMapping | inlinevirtual |
| SizeY() const | PlayerTileMapping | inlinevirtual |
| Tile(int x, int y) const | PlayerTileMapping | inlinevirtual |
| Tile2(int x, int y) const | PlayerTileMapping | inlinevirtual |
| Tile2Delta(int x, int y) const | PlayerTileMapping | inlinevirtual |
| Tile3(int x, int y) const | PlayerTileMapping | inlinevirtual |
| ~Tiles2d() | Tiles2d | inlinevirtual |