#include <Effect.hh>
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| | PointsGrid (const PointVectorCollection &points, const BoxCollection &boxes) |
| virtual Point | Index (int x, int y) const |
| virtual Point2d | Texture (int x, int y) const |
| virtual unsigned int | Color (int x, int y) const |
| virtual Point2d | TexCoord (int face, int point) const |
| virtual bool | has_normal () const |
| virtual Vector | Normal (int x, int y) const |
| virtual int | AttribI (int face, int point, int id) const |
| virtual float | Attrib (int x, int y, int id) const |
| virtual int | XSize () const |
| virtual int | YSize () const |
| virtual | ~GridIn3d () |
◆ PointsGrid()
◆ Attrib()
| virtual float PointsGrid::Attrib |
( |
int | x, |
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int | y, |
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int | id ) const |
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inlinevirtual |
◆ AttribI()
| virtual int PointsGrid::AttribI |
( |
int | face, |
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int | point, |
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int | id ) const |
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inlinevirtual |
◆ Color()
| virtual unsigned int PointsGrid::Color |
( |
int | x, |
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int | y ) const |
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inlinevirtual |
◆ has_normal()
| virtual bool PointsGrid::has_normal |
( |
| ) |
const |
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inlinevirtual |
◆ Index()
| virtual Point PointsGrid::Index |
( |
int | x, |
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int | y ) const |
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inlinevirtual |
◆ Normal()
| virtual Vector PointsGrid::Normal |
( |
int | x, |
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int | y ) const |
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inlinevirtual |
◆ TexCoord()
| virtual Point2d PointsGrid::TexCoord |
( |
int | face, |
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int | point ) const |
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inlinevirtual |
◆ Texture()
| virtual Point2d PointsGrid::Texture |
( |
int | x, |
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int | y ) const |
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inlinevirtual |
◆ XSize()
| virtual int PointsGrid::XSize |
( |
| ) |
const |
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inlinevirtual |
◆ YSize()
| virtual int PointsGrid::YSize |
( |
| ) |
const |
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inlinevirtual |
The documentation for this class was generated from the following file: