#include <Effect.hh>
◆ QuadsToTris()
◆ Attrib()
| virtual float QuadsToTris::Attrib |
( |
int | index, |
|
|
int | id ) const |
|
inlinevirtual |
◆ AttribI()
| virtual int QuadsToTris::AttribI |
( |
int | index, |
|
|
int | id ) const |
|
inlinevirtual |
◆ Color()
| virtual unsigned int QuadsToTris::Color |
( |
int | index | ) |
const |
|
inlinevirtual |
◆ FacePoint()
| virtual Point QuadsToTris::FacePoint |
( |
int | index | ) |
const |
|
inlinevirtual |
◆ Index()
| virtual int QuadsToTris::Index |
( |
int | face, |
|
|
int | point ) const |
|
inlinevirtual |
◆ IndexCount()
| virtual int QuadsToTris::IndexCount |
( |
| ) |
const |
|
inlinevirtual |
◆ IndexToFace()
| virtual int QuadsToTris::IndexToFace |
( |
int | index | ) |
const |
|
inlinevirtual |
◆ NumFaces()
| virtual int QuadsToTris::NumFaces |
( |
| ) |
const |
|
inlinevirtual |
◆ NumPoints()
| virtual int QuadsToTris::NumPoints |
( |
| ) |
const |
|
inlinevirtual |
◆ PointNormal()
| virtual Vector QuadsToTris::PointNormal |
( |
int | index | ) |
const |
|
inlinevirtual |
◆ TexCoord()
| virtual Point2d QuadsToTris::TexCoord |
( |
int | index | ) |
const |
|
inlinevirtual |
The documentation for this class was generated from the following file: