GameApi 28
Library used by GameApi Builder tool
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RandomAngleLines Class Reference
Inheritance diagram for RandomAngleLines:
Collaboration diagram for RandomAngleLines:

Public Member Functions

 RandomAngleLines (LineCollection *coll, float max_angle)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
virtual int NumLines () const
virtual Point LinePoint (int line, int point) const
virtual unsigned int LineColor (int line, int point) const
Public Member Functions inherited from LineCollection
virtual ~LineCollection ()
virtual Point EndLinePoint (int line, int point) const
virtual unsigned int EndLineColor (int line, int point) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ RandomAngleLines()

RandomAngleLines::RandomAngleLines ( LineCollection * coll,
float max_angle )
inline

Member Function Documentation

◆ Collect()

void RandomAngleLines::Collect ( CollectVisitor & vis)
inlinevirtual

Implements LineCollection.

◆ HeavyPrepare()

void RandomAngleLines::HeavyPrepare ( )
inlinevirtual

Implements LineCollection.

◆ LineColor()

virtual unsigned int RandomAngleLines::LineColor ( int line,
int point ) const
inlinevirtual

Reimplemented from LineCollection.

◆ LinePoint()

virtual Point RandomAngleLines::LinePoint ( int line,
int point ) const
inlinevirtual

Implements LineCollection.

◆ NumLines()

virtual int RandomAngleLines::NumLines ( ) const
inlinevirtual

Implements LineCollection.

◆ Prepare()

void RandomAngleLines::Prepare ( )
inlinevirtual

Reimplemented from LineCollection.


The documentation for this class was generated from the following file: