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GameApi 28
Library used by GameApi Builder tool
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#include <Graph.hh>

Public Member Functions | |
| RayTrace (ContinuousVoxel< float > &objs) | |
| Point | RayTraceFunc (Point p, Vector v) |
| virtual bool | RayIntersect (Point p1, Vector dir) const =0 |
| virtual Point | RayIntersectPoint (Point p1, Vector dir) const =0 |
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inline |
Implemented in RayTraceSphereImpl.
Implemented in RayTraceSphereImpl.