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| | RayTrace3 (FloatVolumeObject *obj, int sx, int sy, Point pos, Vector u_x, Vector u_y, Vector u_z, float surface_value) |
| void | Collect (CollectVisitor &vis) |
| void | HeavyPrepare () |
| void | Prepare () |
| virtual int | SizeX () const |
| virtual int | SizeY () const |
| virtual Color | Map (int x, int y) const |
| virtual bool | ReadyToPrepare () const |
| virtual | ~Bitmap () |
| virtual bool | IsDirectGltfImage () const |
| virtual bool | HasBatchMap () const |
| virtual BufferRef | BatchMap (int start_x, int end_x, int start_y, int end_y) const |
| virtual | ~CollectInterface () |
| virtual int | NumBlocks () const |
| virtual void | FirstFrame () |
◆ RayTrace3()
◆ Collect()
◆ HeavyPrepare()
| void RayTrace3::HeavyPrepare |
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| ) |
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inlinevirtual |
◆ Map()
| virtual Color RayTrace3::Map |
( |
int | x, |
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int | y ) const |
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inlinevirtual |
◆ Prepare()
| void RayTrace3::Prepare |
( |
| ) |
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inlinevirtual |
◆ SizeX()
| virtual int RayTrace3::SizeX |
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| ) |
const |
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inlinevirtual |
◆ SizeY()
| virtual int RayTrace3::SizeY |
( |
| ) |
const |
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inlinevirtual |
◆ obj
◆ pos
◆ surf_val
| float RayTrace3::surf_val |
◆ sx
◆ sy
◆ u_x
◆ u_y
◆ u_z
The documentation for this class was generated from the following file: