GameApi 28
Library used by GameApi Builder tool
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GameApi_vo.cc File Reference
#include "GameApi_h.hh"
#include "GameApi_vo.hh"
#include "GameApi_cmd.hh"
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Classes

class  SubsetColorVolume
class  AppendHandleValue
class  FunctionVolume
class  FunctionFloatVolumeObject
class  IntersectionPoint
class  FromPolygonVolumeObject
class  RenderCubes3
class  HV
class  SubVolumeObject
class  InterpolateFloatVolume
class  SmoothFloatVolume
class  ColorVolumeFromFloatVolume
class  ColorVolumeFromContinuousBitmap
class  ColorVolumeFromVolumeObject
class  TextureBitmapFromColorVolume
class  NormalVectorVolume2
class  NormalVectorVolume
class  DirectColor
class  Phong
class  Shadow
class  MixColorVolume
class  FloatVolumeFromVolume
class  FloatVolumeFromBitmap
class  FloatVolumeObjectFunction
class  RayTrace3
struct  TorusData
class  SphereDistanceRenderable
class  LineDistance
class  CubeDistanceRenderable
class  MinDistance2
class  MaxDistance2
class  AndNotDistance
class  ColorDistance
class  TorusDistance
class  RoundCubeDistance
class  AmbientOcculsionDistance
class  RecalcNormalsDistance
class  MatrixDistance
class  RenderDistance
class  NormalVectorVolumeFaceColl
class  BlendDistance
class  InstancingVolumeObject
class  RandomVolObject

Functions

float distance2 (float x, float y, float z)
float torus_distance (float x, float y, float z, void *data)

Function Documentation

◆ distance2()

float distance2 ( float x,
float y,
float z )
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◆ torus_distance()

float torus_distance ( float x,
float y,
float z,
void * data )
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