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| | RenderVolumeObject (VolumeObject *o, float start_x, float end_x, float start_y, float end_y, float z, int sx, int sy, float ray_length, int sample_count) |
| virtual int | SizeX () const |
| virtual int | SizeY () const |
| virtual Color | Map (int x, int y) const |
| Point | ray (float x, Point p1) const |
| virtual void | Prepare () |
| virtual void | Collect (CollectVisitor &vis) |
| virtual void | HeavyPrepare () |
| virtual bool | ReadyToPrepare () const |
| virtual | ~Bitmap () |
| virtual bool | IsDirectGltfImage () const |
| virtual bool | HasBatchMap () const |
| virtual BufferRef | BatchMap (int start_x, int end_x, int start_y, int end_y) const |
| virtual | ~CollectInterface () |
| virtual int | NumBlocks () const |
| virtual void | FirstFrame () |
◆ RenderVolumeObject()
| RenderVolumeObject::RenderVolumeObject |
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VolumeObject * | o, |
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float | start_x, |
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float | end_x, |
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float | start_y, |
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float | end_y, |
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float | z, |
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int | sx, |
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int | sy, |
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float | ray_length, |
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int | sample_count ) |
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inline |
◆ Collect()
◆ HeavyPrepare()
| virtual void RenderVolumeObject::HeavyPrepare |
( |
| ) |
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inlinevirtual |
◆ Map()
| virtual Color RenderVolumeObject::Map |
( |
int | x, |
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int | y ) const |
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inlinevirtual |
◆ Prepare()
| virtual void RenderVolumeObject::Prepare |
( |
| ) |
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inlinevirtual |
◆ ray()
| Point RenderVolumeObject::ray |
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float | x, |
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Point | p1 ) const |
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inline |
◆ SizeX()
| virtual int RenderVolumeObject::SizeX |
( |
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const |
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inlinevirtual |
◆ SizeY()
| virtual int RenderVolumeObject::SizeY |
( |
| ) |
const |
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inlinevirtual |
◆ vol_obj_property
| bool vol_obj_property |
( |
Point | p | ) |
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friend |
◆ vol_obj_property2
| bool vol_obj_property2 |
( |
Point | p | ) |
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friend |
The documentation for this class was generated from the following file: