#include <Effect.hh>
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| | SampleSurfaceForGrid (const SurfaceIn3d &surf, int x, int y) |
| virtual Point | Index (int x1, int y1) const |
| virtual Point2d | Texture (int x1, int y1) const |
| virtual Vector | Normal (int x1, int y1) const |
| virtual unsigned int | Color (int x1, int y1) const |
| virtual float | Attrib (int x1, int y1, int id) const |
| virtual int | AttribI (int x1, int y1, int id) const |
| virtual int | XSize () const |
| virtual int | YSize () const |
| virtual | ~GridIn3d () |
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| static float | Sample (int val, int size, float sizef) |
◆ SampleSurfaceForGrid()
| SampleSurfaceForGrid::SampleSurfaceForGrid |
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const SurfaceIn3d & | surf, |
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int | x, |
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int | y ) |
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inline |
◆ Attrib()
| virtual float SampleSurfaceForGrid::Attrib |
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int | x1, |
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int | y1, |
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int | id ) const |
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inlinevirtual |
◆ AttribI()
| virtual int SampleSurfaceForGrid::AttribI |
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int | x1, |
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int | y1, |
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int | id ) const |
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inlinevirtual |
◆ Color()
| virtual unsigned int SampleSurfaceForGrid::Color |
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int | x1, |
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int | y1 ) const |
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inlinevirtual |
◆ Index()
| virtual Point SampleSurfaceForGrid::Index |
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int | x1, |
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int | y1 ) const |
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inlinevirtual |
◆ Normal()
| virtual Vector SampleSurfaceForGrid::Normal |
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int | x1, |
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int | y1 ) const |
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inlinevirtual |
◆ Sample()
| float SampleSurfaceForGrid::Sample |
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int | val, |
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int | size, |
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float | sizef ) |
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inlinestatic |
◆ Texture()
| virtual Point2d SampleSurfaceForGrid::Texture |
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int | x1, |
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int | y1 ) const |
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inlinevirtual |
◆ XSize()
| virtual int SampleSurfaceForGrid::XSize |
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const |
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inlinevirtual |
◆ YSize()
| virtual int SampleSurfaceForGrid::YSize |
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const |
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inlinevirtual |
The documentation for this class was generated from the following file: