GameApi 28
Library used by GameApi Builder tool
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ScaleVolume Class Reference

#include <VolumeObjects.hh>

Inheritance diagram for ScaleVolume:
Collaboration diagram for ScaleVolume:

Public Member Functions

 ScaleVolume (VolumeObject *next_, float scale_x, float scale_y, float scale_z)
bool Inside (Point p) const
float Value (Point p) const
Color ColorValue (Point p) const
Public Member Functions inherited from VolumeObject
bool EquRel (Point p1, Point p2)
virtual float Line (Point v, Point v2) const
virtual Vector Normal (Point v) const
virtual ~VolumeObject ()

Constructor & Destructor Documentation

◆ ScaleVolume()

ScaleVolume::ScaleVolume ( VolumeObject * next_,
float scale_x,
float scale_y,
float scale_z )
inline

Member Function Documentation

◆ ColorValue()

Color ScaleVolume::ColorValue ( Point p) const
inlinevirtual

Reimplemented from VolumeObject.

◆ Inside()

bool ScaleVolume::Inside ( Point p) const
inlinevirtual

Reimplemented from VolumeObject.

◆ Value()

float ScaleVolume::Value ( Point p) const
inlinevirtual

Reimplemented from VolumeObject.


The documentation for this class was generated from the following file: