#include <Effect.hh>
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| | SpanObject (PointCollection &points, PointCollection &points2, MatrixCurve &contobject) |
| | SpanObject (PointCollection &points, PointCollection &points2) |
| Point | Index (int x, int y) const |
| Point2d | Texture (int x, int y) const |
| unsigned int | Color (int x, int y) const |
| Vector | Normal (int x, int y) const |
| virtual float | Attrib (int x, int y, int id) const |
| virtual int | AttribI (int x, int y, int id) const |
| int | XSize () const |
| int | YSize () const |
| virtual | ~GridIn3d () |
◆ SpanObject() [1/2]
◆ SpanObject() [2/2]
◆ Attrib()
| virtual float SpanObject::Attrib |
( |
int | x, |
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int | y, |
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int | id ) const |
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inlinevirtual |
◆ AttribI()
| virtual int SpanObject::AttribI |
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int | x, |
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int | y, |
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int | id ) const |
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inlinevirtual |
◆ Color()
| unsigned int SpanObject::Color |
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int | x, |
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int | y ) const |
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inlinevirtual |
◆ Index()
| Point SpanObject::Index |
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int | x, |
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int | y ) const |
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inlinevirtual |
◆ Normal()
| Vector SpanObject::Normal |
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int | x, |
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int | y ) const |
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inlinevirtual |
◆ Texture()
| Point2d SpanObject::Texture |
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int | x, |
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int | y ) const |
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inlinevirtual |
◆ XSize()
| int SpanObject::XSize |
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const |
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inlinevirtual |
◆ YSize()
| int SpanObject::YSize |
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const |
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inlinevirtual |
The documentation for this class was generated from the following file: