GameApi 28
Library used by GameApi Builder tool
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SplitLines Class Reference
Inheritance diagram for SplitLines:
Collaboration diagram for SplitLines:

Public Member Functions

 SplitLines (LineCollection *coll, float dist)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
int NumLines () const
Point LinePoint (int line, int point) const
unsigned int LineColor (int line, int point) const
Public Member Functions inherited from LineCollection
virtual ~LineCollection ()
virtual Point EndLinePoint (int line, int point) const
virtual unsigned int EndLineColor (int line, int point) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ SplitLines()

SplitLines::SplitLines ( LineCollection * coll,
float dist )
inline

Member Function Documentation

◆ Collect()

void SplitLines::Collect ( CollectVisitor & vis)
inlinevirtual

Implements LineCollection.

◆ HeavyPrepare()

void SplitLines::HeavyPrepare ( )
inlinevirtual

Implements LineCollection.

◆ LineColor()

unsigned int SplitLines::LineColor ( int line,
int point ) const
inlinevirtual

Reimplemented from LineCollection.

◆ LinePoint()

Point SplitLines::LinePoint ( int line,
int point ) const
inlinevirtual

Implements LineCollection.

◆ NumLines()

int SplitLines::NumLines ( ) const
inlinevirtual

Implements LineCollection.

◆ Prepare()

void SplitLines::Prepare ( )
inlinevirtual

Reimplemented from LineCollection.


The documentation for this class was generated from the following file: