|
GameApi 28
Library used by GameApi Builder tool
|
Public Member Functions | |
| SpriteAtlasPersistentCache (GameApi::Env &e, GameApi::EveryApi &ev, int &bm_id, int &atlas_id, GameApi::FtA atlas, GameApi::BM atlas_bm, std::string atlas_filename, std::string atlas_bm_filename) | |
| void | start () |
| void | loaded () |
| bool | wait_ended () const |
|
inline |
|
inline |
|
inline |
|
inline |