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GameApi 28
Library used by GameApi Builder tool
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#include <StateChange.hh>

Public Member Functions | |
| TROArray (int paths) | |
| TROArray (const TROArray &arr) | |
| template<class T> | |
| void | push_back (int path, TimeRange< T > *tr, Renderer< T > *rend) |
| TROArray * | copy () |
Public Attributes | |
| std::vector< std::vector< TimeRangeObjects * > * > | vec |
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inline |

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inline |
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inline |

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inline |

| std::vector<std::vector<TimeRangeObjects*> *> TROArray::vec |