GameApi 28
Library used by GameApi Builder tool
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TROArray Class Reference

#include <StateChange.hh>

Collaboration diagram for TROArray:

Public Member Functions

 TROArray (int paths)
 TROArray (const TROArray &arr)
template<class T>
void push_back (int path, TimeRange< T > *tr, Renderer< T > *rend)
TROArray * copy ()

Public Attributes

std::vector< std::vector< TimeRangeObjects * > * > vec

Constructor & Destructor Documentation

◆ TROArray() [1/2]

TROArray::TROArray ( int paths)
inline
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◆ TROArray() [2/2]

TROArray::TROArray ( const TROArray & arr)
inline

Member Function Documentation

◆ copy()

TROArray * TROArray::copy ( )
inline
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◆ push_back()

template<class T>
void TROArray::push_back ( int path,
TimeRange< T > * tr,
Renderer< T > * rend )
inline
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Member Data Documentation

◆ vec

std::vector<std::vector<TimeRangeObjects*> *> TROArray::vec

The documentation for this class was generated from the following file: