#include <Graph.hh>
◆ TextureIBitmap()
| TextureIBitmap::TextureIBitmap |
( |
TextureI & | ti | ) |
|
|
inline |
◆ Collect()
◆ HeavyPrepare()
| void TextureIBitmap::HeavyPrepare |
( |
| ) |
|
|
inlinevirtual |
◆ Map()
| virtual Color TextureIBitmap::Map |
( |
int | x, |
|
|
int | y ) const |
|
inlinevirtual |
◆ Prepare()
| void TextureIBitmap::Prepare |
( |
| ) |
|
|
inlinevirtual |
◆ SizeX()
| virtual int TextureIBitmap::SizeX |
( |
| ) |
const |
|
inlinevirtual |
◆ SizeY()
| virtual int TextureIBitmap::SizeY |
( |
| ) |
const |
|
inlinevirtual |
The documentation for this class was generated from the following file: