#include <Graph.hh>
◆ ~TextureI()
| virtual TextureI::~TextureI |
( |
| ) |
|
|
inlinevirtual |
◆ AreaCount()
| virtual int TextureI::AreaCount |
( |
| ) |
const |
|
inlinevirtual |
◆ AreaE()
| virtual Point2d TextureI::AreaE |
( |
int | i | ) |
const |
|
inlinevirtual |
◆ AreaS()
| virtual Point2d TextureI::AreaS |
( |
int | i | ) |
const |
|
inlinevirtual |
◆ Id()
| virtual int TextureI::Id |
( |
int | i | ) |
const |
|
inlinevirtual |
◆ Map()
| virtual Color TextureI::Map |
( |
int | x, |
|
|
int | y ) const |
|
inlinevirtual |
◆ SizeX()
| virtual int TextureI::SizeX |
( |
| ) |
const |
|
inlinevirtual |
◆ SizeY()
| virtual int TextureI::SizeY |
( |
| ) |
const |
|
inlinevirtual |
The documentation for this class was generated from the following file: