#include <GraphI.hh>
|
| virtual | ~TexturedAreaArray () |
| virtual int | Size () const =0 |
| virtual TexturedVoxelArea * | Index (int i) const =0 |
| virtual int | Left (int i) const =0 |
| virtual int | Top (int i) const =0 |
| virtual int | Right (int i) const =0 |
| virtual int | Bottom (int i) const =0 |
| virtual int | SX (int i) const =0 |
| virtual int | SY (int i) const =0 |
| virtual int | SZ (int i) const =0 |
| virtual int | Front (int i) const =0 |
| virtual int | Back (int i) const =0 |
◆ ~TexturedAreaArray()
| virtual TexturedAreaArray::~TexturedAreaArray |
( |
| ) |
|
|
inlinevirtual |
◆ Back()
| virtual int TexturedAreaArray::Back |
( |
int | i | ) |
const |
|
pure virtual |
◆ Bottom()
| virtual int TexturedAreaArray::Bottom |
( |
int | i | ) |
const |
|
pure virtual |
◆ Front()
| virtual int TexturedAreaArray::Front |
( |
int | i | ) |
const |
|
pure virtual |
◆ Index()
◆ Left()
| virtual int TexturedAreaArray::Left |
( |
int | i | ) |
const |
|
pure virtual |
◆ Right()
| virtual int TexturedAreaArray::Right |
( |
int | i | ) |
const |
|
pure virtual |
◆ Size()
| virtual int TexturedAreaArray::Size |
( |
| ) |
const |
|
pure virtual |
◆ SX()
| virtual int TexturedAreaArray::SX |
( |
int | i | ) |
const |
|
pure virtual |
◆ SY()
| virtual int TexturedAreaArray::SY |
( |
int | i | ) |
const |
|
pure virtual |
◆ SZ()
| virtual int TexturedAreaArray::SZ |
( |
int | i | ) |
const |
|
pure virtual |
◆ Top()
| virtual int TexturedAreaArray::Top |
( |
int | i | ) |
const |
|
pure virtual |
The documentation for this class was generated from the following file: