#include <GraphI.hh>
◆ TexturedVoxelArea()
| TexturedVoxelArea::TexturedVoxelArea |
( |
| ) |
|
|
inline |
◆ ~TexturedVoxelArea()
| virtual TexturedVoxelArea::~TexturedVoxelArea |
( |
| ) |
|
|
inlinevirtual |
◆ bounding_end_x()
| virtual int TexturedVoxelArea::bounding_end_x |
( |
| ) |
const |
|
pure virtual |
◆ bounding_end_y()
| virtual int TexturedVoxelArea::bounding_end_y |
( |
| ) |
const |
|
pure virtual |
◆ bounding_end_z()
| virtual int TexturedVoxelArea::bounding_end_z |
( |
| ) |
const |
|
pure virtual |
◆ bounding_start_x()
| virtual int TexturedVoxelArea::bounding_start_x |
( |
| ) |
const |
|
pure virtual |
◆ bounding_start_y()
| virtual int TexturedVoxelArea::bounding_start_y |
( |
| ) |
const |
|
pure virtual |
◆ bounding_start_z()
| virtual int TexturedVoxelArea::bounding_start_z |
( |
| ) |
const |
|
pure virtual |
◆ faces()
◆ Parent()
| virtual int TexturedVoxelArea::Parent |
( |
| ) |
const |
|
pure virtual |
◆ texture()
| virtual Bitmap< Color > * TexturedVoxelArea::texture |
( |
| ) |
const |
|
pure virtual |
The documentation for this class was generated from the following file: