#include <GraphI.hh>
◆ ~TileEnemies()
| virtual TileEnemies::~TileEnemies |
( |
| ) |
|
|
inlinevirtual |
◆ enemy_behavior_num()
| virtual int TileEnemies::enemy_behavior_num |
( |
int | e | ) |
const |
|
pure virtual |
◆ enemy_pos_x()
| virtual int TileEnemies::enemy_pos_x |
( |
int | e | ) |
const |
|
pure virtual |
◆ enemy_pos_y()
| virtual int TileEnemies::enemy_pos_y |
( |
int | e | ) |
const |
|
pure virtual |
◆ enemy_pos_z()
| virtual int TileEnemies::enemy_pos_z |
( |
int | e | ) |
const |
|
pure virtual |
◆ enemy_tile()
| virtual int TileEnemies::enemy_tile |
( |
int | e | ) |
const |
|
pure virtual |
◆ enemy_type()
| virtual int TileEnemies::enemy_type |
( |
int | e | ) |
const |
|
pure virtual |
◆ NumEnemies()
| virtual int TileEnemies::NumEnemies |
( |
| ) |
const |
|
pure virtual |
◆ SetTiles2d()
| virtual void TileEnemies::SetTiles2d |
( |
Tiles2d * | t | ) |
|
|
pure virtual |
◆ SetTiles3d()
| virtual void TileEnemies::SetTiles3d |
( |
Tiles3d * | t | ) |
|
|
pure virtual |
The documentation for this class was generated from the following file: