#include <SeqApi.hh>
◆ TimeObj()
| TimeObj::TimeObj |
( |
SeqApi & | api, |
|
|
float | start_time, |
|
|
float | duration ) |
|
inline |
◆ decide_visibility()
| void TimeObj::decide_visibility |
( |
float | time | ) |
const |
◆ frame()
| P TimeObj::frame |
( |
float | time | ) |
const |
|
virtual |
◆ push_object()
| void TimeObj::push_object |
( |
int | idx | ) |
|
|
inline |
◆ set_point()
| void TimeObj::set_point |
( |
int | point, |
|
|
float | time, |
|
|
Point | pos ) |
|
inline |
◆ set_points()
| virtual void TimeObj::set_points |
( |
float | time, |
|
|
std::vector< Point > & | points ) const |
|
protectedpure virtual |
◆ api
◆ duration
◆ objects
| std::vector<int> TimeObj::objects |
|
protected |
◆ objects_in_current_frame
| std::vector<P> TimeObj::objects_in_current_frame |
|
protected |
◆ point_idx
| std::vector<int> TimeObj::point_idx |
|
protected |
◆ point_times
| std::vector<float> TimeObj::point_times |
|
protected |
◆ points
| std::vector<Point> TimeObj::points |
|
protected |
◆ start_time
| float TimeObj::start_time |
|
protected |
The documentation for this class was generated from the following files: