GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
UniformFloat Class Reference

#include <ShaderExpr.hh>

Inheritance diagram for UniformFloat:
Collaboration diagram for UniformFloat:

Public Member Functions

 UniformFloat (std::string name, float &val)
std::string Context () const
float Value () const
std::string Expr (std::string varname) const
virtual void CollectIds (std::vector< int > &vec) const
Public Member Functions inherited from ShaderExpr
void SetVertex (ChooseVertex v)
void SetFragment (ChooseFragment f)
ChooseVertex GetVertex () const
ChooseFragment GetFragment () const
int GetFace () const
int GetPoint () const
std::string uniquename () const

Constructor & Destructor Documentation

◆ UniformFloat()

UniformFloat::UniformFloat ( std::string name,
float & val )
inline

Member Function Documentation

◆ CollectIds()

virtual void UniformFloat::CollectIds ( std::vector< int > & vec) const
inlinevirtual

Implements FloatShader.

◆ Context()

std::string UniformFloat::Context ( ) const
inlinevirtual

Implements FloatShader.

◆ Expr()

std::string UniformFloat::Expr ( std::string varname) const
inlinevirtual

Implements FloatShader.

◆ Value()

float UniformFloat::Value ( ) const
inlinevirtual

Implements FloatShader.


The documentation for this class was generated from the following file: